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AI Insights · Timothy · July 2025

Top 5 Hypercasual Games on iOS in Central America, Q2 2025

Explore the performance trends of the top hypercasual games on iOS in Central America during Q2 2025, with data insights from Sensor Tower.

Top 5 Hypercasual Games on iOS in Central America, Q2 2025

In the second quarter of 2025, the hypercasual gaming landscape on iOS in Central America was marked by intriguing trends across the top five games. According to data from Sensor Tower, these games showcased varying patterns in downloads, revenue, and active users.

Magic Sort! by Grand Games A.Ş. demonstrated a robust revenue performance, peaking at approximately $14K in early June. Weekly downloads showed a significant surge in late April with over 22K downloads, followed by a declining trend, settling around 5.2K by the end of June. Active users mirrored this pattern, peaking at over 47K in early May before a gradual decrease to 34.8K by the quarter's close.

Piano - Keyboard Lesson & Game from MWM experienced a consistent revenue growth, reaching a high of $8.7K in late May. Downloads began strong with over 19K in mid-April but saw a decline, finishing the quarter with about 2.2K. Active users started at 41.7K, with a noticeable decrease to 27.5K by the end of June.

Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. had a fluctuating revenue, peaking at $12.2K in early June. Weekly downloads remained relatively stable, ranging from 22K to 31K. The game maintained a strong active user base, peaking at 175K in mid-June.

My Supermarket Simulator 3D® by Game District LLC saw modest revenue figures, with a peak of $1.5K at the end of June. Downloads increased significantly, reaching over 16K in mid-June. Despite a mid-quarter dip, active users rebounded to 44.9K by quarter's end.

Finally, Screw Out by Zego Global Pte Ltd showed a steady revenue trend, peaking at $1.3K in late April. However, downloads dwindled dramatically, with only 17 downloads in the last week of June. Active users varied, maintaining a range between 1.6K and 2.9K.

These insights highlight the dynamic nature of the hypercasual game market in Central America on iOS. For more detailed data and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025